Books with Elements of Virtual Reality Patented by Google

‘Storytelling Device’ and ‘Media Enhanced Pop-up Book’ are the two recent patent applications of Google. Тhe company describes how the functionality of traditional literature can be extended.

interactive book by Google

Do you remember the “volume” cardboard books from our childhood? These books that turns into illustrated 3D models with moving parts when you open their pages? Or those who pressed in a certain part of the illustration reproduced sounds appropriate to the context? Well, it seems that soon there may appear new, significantly more sophisticated variants capable of recreating content using elements of virtual reality. In any case, it seems that from Google have invented something. From the company recently filed two patent applications which describe books with advanced functionality.


One of these patents describes the ‘Storytelling Device’ It looks like a traditional paper book, but contains additional high-tech elements in form of sensors for motion and pressure. Upon impact on these sensors, for example when browsing the pages will be activated elements of Augmented reality. You will not have to use special glasses to see these effects, because they will be projected directly on the pages of the book through special compact device built into it. Of course, it will be able to play sounds.

Google’s second patent is for the Interactive Book’s spiritual predecessor, the “Media Enhanced Pop-up Book.” In this case instead of a compact projector is used a smartphone or tablet to play multimedia content. Every page of this book will contain additional digital “page” which will be opened “vertically” on the mobile device.

The interactive book is configured to establish an electronic connection with the storytelling device. When the electronic connection is established, the book data is communicated from the interactive book to the storytelling device.

Google Storytelling device
Google’s patent FIG. 1 noted below is an illustration of an example environment in which an interactive book and a storytelling device may be embodied; FIG. 5 illustrates an implementation example in which story enhancement effects are triggered by a page turn.

Sounds interesting and probably such VR books will be loved not only by the children.

Of course, as with all patents, there is absolutely no guarantee these will actually become real products – or even prototypes, for that matter.